This is the final third of a three-part review. Parts One (Planet Coaster) and Two (Jurassic World: Evolution) here. They say much of what I want to say in this review, so I’ll keep this extremely brief.
Planet Zoo gives me more of what I wanted to see. Quick acquisition of animals, minute organization of guests and creatures and habitats, and a decent interface for making my ideal zoo. It wasn’t laborious and built to fail like the Jurassic World: Evolution parks, and most mistakes are easily handled.
That said, the menu interface isn’t handled as well as the one in Planet Coaster. While the two are nearly identical, the number of options in Planet Zoo can make scrolling through filters and finding what you’re looking for a pain.
That’s about the only complaint I have at first glance. Planet Zoo is exactly what it says on the tin, and I can’t imagine someone complaining about what they get with it.
Verdict: 1.5 hours played. I will be coming back to this one.