I like games where I can move quickly. A soft spot in my soul remains for games like Tribes: Ascend and Crumble, where I can blitz across levels at insane speed if I connect the right amount of luck and skill. One the other end of the spectrum sits the 3d Sonic the Hedgehog games, … Continue reading Steam Cleaning #23: Spark the Electric Jester 3
Author: Kyle Adams
Steam Cleaning #22: AaAaAA!!! – A Reckless Disregard for Gravity
Well. That's a game title. AARDfG is actually a game I picked up a while back, because a skydiving arcade-style game sounded cool. I played it for half an hour, then left it behind and didn't crack it open again until now. Was it worth coming back to? Kind of, yeah. But I'm also about … Continue reading Steam Cleaning #22: AaAaAA!!! – A Reckless Disregard for Gravity
Steam Cleaning #21: Crumble
Crumble was an anticipated release for me. I followed some videos I saw about it online and got really excited about the speed and precision of the tongue-slinging slime ball character, then bought the game day one. It turned out the speed and precision were more… theoretical. At least in my case. In Crumble, the … Continue reading Steam Cleaning #21: Crumble
Wintersteel (Cradle #8) by Will Wight
Wintersteel blew me away. I laughed more than I've laughed in a while. I grinned until my face hurt. I held my breath for entirely too long. Cradle is always fun, but Wintersteel pushes everything up to eleven. It feels like every chapter has a reveal with half the series backing it, making it even … Continue reading Wintersteel (Cradle #8) by Will Wight
Steam Cleaning #20: Salt and Sanctuary
What would happen if you translated Dark Souls into a 2d game? Salt and Sanctuary took it upon itself to find out, with… mixed results. My time with this game was a series of ups and down, over and over, until one persistent downer caused me to quit. Rather than ramble on, I'll just go … Continue reading Steam Cleaning #20: Salt and Sanctuary
Golem Project Part 12
Draft 1.12 Golem Project In Progress First Chapter Previous Chapter “Everyone, head back for the elevator,” Eric Holderman said. “Please remain calm. The tour is on hold until further notice.” There was no great outcry or panic. The people of this city were used to twisters coming through. They understood the danger, the odds, and … Continue reading Golem Project Part 12
Steam Cleaning #19: Jurassic World: Evolution
I ended my last post thinking that I would like to try Planet Zoo. But I don't have Planet Zoo, so I rolled on my random PC game list instead. And I got Jurassic World: Evolution. A licensed 'zoo' game by the same company. What are the odds? At least, those were the expectations I … Continue reading Steam Cleaning #19: Jurassic World: Evolution
Inflame (The Completionist Chronicles #6) by Dakota Krout — A Review
The Completionist Chronicles is a series entirely constructed of trash aspects and I can't stop reading it. Nothing in this system is serious, everything is silly and pun-filled. The logical leaps in progression range from scientific to completely absurd and reality breaking, and often combines the two. I open Inflame up and know I'm not … Continue reading Inflame (The Completionist Chronicles #6) by Dakota Krout — A Review
Steam Cleaning #18: Planet Coaster
Roller Coaster Tycoon Deluxe is one of the greatest real time management games of all time. It came about as the vision of one man, put together using an archaic programming language, and yet nearly perfected every part of the park sim experience. Growing up, RCT was one of my favorite games. I struggle to … Continue reading Steam Cleaning #18: Planet Coaster
Golem Project Part 11
Draft 1.11 Golem Project In Progress First Chapter Previous Chapter The Birmingham Electrical Plant stood high in the center of the city. Smaller buildings, travel rails, elevated roads, and support cabling surrounded its base. The triply-reinforced walls of the mighty tower reached up to support its coil, which wavered amid heavy black clouds. Arcs of … Continue reading Golem Project Part 11